Self-Developed Engine System

About the Caroline

(1) Self-developed cloud game engine Caroline and its features 1. The features of the Caroline self-developed engine are "centralized rendering and multi-channel distribution'; 2. Support for various mainstream operating systems, For example, Windows, Linux, Android and other operating systems; 3.100% native code and native engine, Has all intellectual property rights; 4. prepared by POSIX standard C + + 17, Strong compatibility, high operation efficiency; 5. Divided into a complete client part and the server part, Support native TCR UDR WebSocket and other communication protocols;

(2) The core value of Car oline self-developed engine Game engine is the engine of the game, is a very complex collection of software framework tools, including two-dimensional 3 D rendering engine, physical effect engine, script engine, network engine and so on. Business engines such as UE 4 and Unity have a large amount of code, so it is difficult to modify. Caroline self-developed engine abandons common development tools and significantly reduces GPU costs by more than 50%, bringing great convenience to game developers and realizing special and difficult technical actions to create a disruptive experience.